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ADruid

Fury Werewolf Druid

MeleeShape-shiftPhysical

A powerful melee build in Werewolf form using Fury for rapid multi-hit attacks. Extremely high life pool with Lycanthropy and Oak Sage. One of the tankiest builds in the game that also deals strong physical damage.

Play Style

Transform to Werewolf, use Feral Rage once for speed buff + leech, then Fury into packs — it strikes multiple enemies rapidly. Oak Sage for huge HP pool. Pop Heart of Wolverine for boss fights. Pre-buff CTA in human form before transforming.

Pros

  • +Incredibly tanky — highest life pool in the game
  • +Fury attacks are fast and satisfying
  • +Upped Ribcracker is cheap and extremely effective
  • +Life leech keeps you alive through anything

Cons

  • -Cannot use most skills in Werewolf form
  • -No Teleport without Enigma (and can't cast in wolf form)
  • -Physical Immunes require merc Decrepify
  • -Slower farming than caster builds

Respec Guide

WhenLv 30+ — Respec from Fissure/fire leveling to Fury werewolf

Before

  • -Fissure 20 + fire skills

After

  • +Fury 20, Werewolf 20 — core duo
  • +Lycanthropy 15 — HP + duration (continue to 20)
  • +Oak Sage 10 — survivability, Feral Rage 1, utility 1pts

Skill Tree

Total Points: 70
Elemental
Shape Shifting
20
15
1
20
Summoning
1
10
1

Skill Investment Guide

  • 1.Fury maxed (20) — rapid multi-hit attack
  • 2.Werewolf maxed (20) — attack speed + AR
  • 3.Lycanthropy 15 — HP boost + form duration
  • 4.Oak Sage 10 — massive HP for survivability

How to Play

  • Transform to Werewolf, use Feral Rage once for speed + leech buff, then Fury into packs
  • Fury strikes multiple enemies rapidly — position yourself in the center of packs
  • Oak Sage gives massive HP pool — resummon immediately if it dies
  • Switch to Heart of Wolverine for boss fights (more damage, less HP)
  • Pre-buff CTA in human form before transforming — buffs persist through transformation

Stat Priority

  • -Str for gear (~25-100)
  • -Dex ~80-100 for AR
  • -Vit everything
  • -Energy 0

Gear Recommendation

Endgame

Weapon
RibcrackerGriefBreath of the Dying
Swap
Call to ArmsSpirit
Armor
FortitudeEnigma
Helm
Jalal's ManeCerebus' Bite
Belt
Verdungo's Hearty CordString of Ears
Gloves
Laying of HandsDracul's Grasp
Boots
Gore RiderWar Traveler
Rings
Raven FrostBul-Kathos' Wedding Band
Amulet
Highlord's Wrath
Mercenary
InsightTreachery

Mercenary

Act 2 Offensive (Might) for physical damage boost. Insight for convenience. Reaper's Toll for Decrepify on Physical Immunes.

Endgame Investment

After Fury+Werewolf maxed: Lycanthropy → 20, Oak Sage → 15, Heart of Wolverine 5, Summon Dire Wolf 1