Back to Monsters

Assailant
RegularAssailant
HumanAct 5
Players1
Monster Level: 84
Immunities
🔥 Fire
Stats
HP
7,280~9,101
Defense
1634
Experience
59,803
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Fire | 100% | 100~130 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 35% |
| Magic | 0% |
| Fire | 130% ✕ |
| Lightning | 50% |
| Cold | 50% |
| Poison | 25% |
Combat Properties
Drain Eff.
66%
Chill Eff.
-40%
Speed
15
Block
35%
Critical
5%
Skills
Fire HitLv10
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC85 | same |
| Terror Zone only | ||
| Desecrated Champ | TC85 | same |
| Desecrated Unique | TC85 | same |
| Herald | TC96 | same |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 84→96(base)Champ 98 / Unique 99
| Base (Lv84) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 7,280~9,101 | 8,936~11,171 | +23% |
| Defense | 1,634 | 1,845 | +13% |
| Experience | 59,803 | 79,373 | +33% |
Terror Zones:
Worldstone KeepAct 5