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Players1
Monster Level: 75
Immunities
🔥 Fire
Stats
HP
5,032~6,542
Defense
885
Experience
33,845
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Fire | 25% | 40~70 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 50% |
| Magic | 0% |
| Fire | 100% ✕ |
| Lightning | 0% |
| Cold | 0% |
| Poison | 0% |
Combat Properties
Drain Eff.
80%
Chill Eff.
-33%
Speed
7
Block
8%
Critical
5%
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC66 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC66 | TC85 |
| Desecrated Unique | TC66 | TC85 |
| Herald | TC68 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (5)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 75→96(base)Champ 98 / Unique 99
| Base (Lv75) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 5,032~6,542 | 7,447~9,682 | +48% |
| Defense | 885 | 1,107 | +25% |
| Experience | 33,845 | 59,530 | +76% |
Terror Zones:
Black MarshAct 1
Warlock Bind
Consume Buff:Fire Resist
Buff Tier:Basic
Consume Effects (Lv1 → Lv20):
Fire Resist+8% → +65%