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Blood Diver
RegularBlood Diver
DemonAct 3
Players1
Monster Level: 85
Immunities
🔥 Fire
Stats
HP
4,327~6,800
Defense
1816
Experience
40,956
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Lightning | 80% | 5~240 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 15% |
| Magic | 25% |
| Fire | 105% ✕ |
| Lightning | 0% |
| Cold | 0% |
| Poison | 0% |
Combat Properties
Drain Eff.
75%
Chill Eff.
-33%
Speed
10
Block
24%
Critical
5%
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC76 | TC85 |
| Champion | TC75 | TC85 |
| Unique | TC75 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC75 | TC85 |
| Desecrated Unique | TC75 | TC85 |
| Herald | TC75 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (3)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 85→96(base)Champ 98 / Unique 99
| Base (Lv85) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 4,327~6,800 | 5,212~8,191 | +20% |
| Defense | 1,816 | 2,029 | +12% |
| Experience | 40,956 | 52,915 | +29% |
Terror Zones:
Lower KurastAct 3