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Dark Lord
RegularDark Lord
UndeadAct 5
Players1
Monster Level: 83
Immunities
❄️ Cold
Stats
HP
8,928~11,904
Defense
1616
Experience
72,716
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Cold | 75% | 50~100 | 3.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 75% |
| Magic | 0% |
| Fire | 33% |
| Lightning | 33% |
| Cold | 135% ✕ |
| Poison | 50% |
Combat Properties
Drain Eff.
75%
Chill Eff.
-25%
Speed
8
Block
25%
Critical
5%
Skills
FireballLv5Fire WallLv5MeteorLv5MissileLv1
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC77 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC77 | TC85 |
| Desecrated Unique | TC77 | TC85 |
| Herald | TC78 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 83→96(base)Champ 98 / Unique 99
| Base (Lv83) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 8,928~11,904 | 11,171~14,894 | +25% |
| Defense | 1,616 | 1,845 | +14% |
| Experience | 72,716 | 99,217 | +36% |
Terror Zones:
Worldstone KeepAct 5