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Players1
Monster Level: 70
Immunities
🔥 Fire
Stats
HP
2,451~4,011
Defense
1040
Experience
46,215
Resistances
| Element | Resistance |
|---|---|
| Physical | 15% |
| Magic | 0% |
| Fire | 110% ✕ |
| Lightning | 0% |
| Cold | 0% |
| Poison | 0% |
Combat Properties
Drain Eff.
66%
Chill Eff.
-33%
Speed
5
Block
10%
Critical
5%
Minions
Devilkin2~6
Skills
ResurrectLv1FireLv1
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC68 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC68 | TC85 |
| Desecrated Unique | TC68 | TC85 |
| Herald | TC69 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (2)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 70→96(base)Champ 98 / Unique 99
| Base (Lv70) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 2,451~4,011 | 4,095~6,702 | +67% |
| Defense | 1,040 | 1,383 | +33% |
| Experience | 46,215 | 99,216 | +115% |
Terror Zones:
Monastery GateAct 1
Warlock Bind
Consume Buff:Fire Resist
Buff Tier:Basic
Consume Effects (Lv1 → Lv20):
Fire Resist+8% → +65%
Minions:5