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Players1
Monster Level: 85
Immunities
❄️ Cold
Stats
HP
3,400~5,873
Defense
1486
Experience
51,195
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Fire | 20% | 60~80 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 15% |
| Magic | 0% |
| Fire | 25% |
| Lightning | 25% |
| Cold | 130% ✕ |
| Poison | 25% |
Combat Properties
Drain Eff.
100%
Chill Eff.
-33%
Speed
7
Block
45%
Critical
5%
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC75 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC75 | TC85 |
| Desecrated Unique | TC75 | TC85 |
| Herald | TC75 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (3)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 85→96(base)Champ 98 / Unique 99
| Base (Lv85) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 3,400~5,873 | 4,096~7,075 | +20% |
| Defense | 1,486 | 1,661 | +12% |
| Experience | 51,195 | 66,144 | +29% |
Terror Zones:
Lower KurastAct 3
Warlock Bind
Consume Buff:Cold Resist
Buff Tier:Basic
Consume Effects (Lv1 → Lv20):
Cold Resist+8% → +65%