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Ghoul Lord
RegularGhoul Lord
UndeadAct 2
Players1
Monster Level: 80
Immunities
❄️ Cold
Stats
HP
8,411~11,214
Defense
1563
Experience
66,600
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Cold | 60% | 50~100 | 3.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 30% |
| Magic | 0% |
| Fire | 33% |
| Lightning | 25% |
| Cold | 110% ✕ |
| Poison | 50% |
Combat Properties
Drain Eff.
75%
Chill Eff.
-25%
Speed
6
Block
19%
Critical
5%
Skills
FireballLv2Fire WallLv2MeteorLv2MissileLv2
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC72 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC72 | TC85 |
| Desecrated Unique | TC72 | TC85 |
| Herald | TC72 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (3)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 80→96(base)Champ 98 / Unique 99
| Base (Lv80) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 8,411~11,214 | 11,171~14,894 | +33% |
| Defense | 1,563 | 1,845 | +18% |
| Experience | 66,600 | 99,216 | +49% |
Terror Zones:
Canyon of the MagiAct 2Arcane SanctuaryAct 2