Back to Monsters
Players1
Monster Level: 79
Immunities
🔥 Fire
Stats
HP
5,492~7,140
Defense
928
Experience
38,737
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Fire | 30% | 40~70 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 50% |
| Magic | 0% |
| Fire | 110% ✕ |
| Lightning | 0% |
| Cold | 0% |
| Poison | 0% |
Combat Properties
Drain Eff.
80%
Chill Eff.
-33%
Speed
9
Block
19%
Critical
5%
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC73 | TC85 |
| Champion | TC72 | TC85 |
| Unique | TC72 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC72 | TC85 |
| Desecrated Unique | TC72 | TC85 |
| Herald | TC72 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 79→96(base)Champ 98 / Unique 99
| Base (Lv79) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 5,492~7,140 | 7,447~9,682 | +36% |
| Defense | 928 | 1,107 | +19% |
| Experience | 38,737 | 59,530 | +54% |
Terror Zones:
Arcane SanctuaryAct 2
Warlock Bind
Consume Buff:Fire Resist
Buff Tier:Basic
Consume Effects (Lv1 → Lv20):
Fire Resist+8% → +65%