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Hierophant
RegularHierophant
Act 3
Players1
Monster Level: 82
Immunities
❄️ Cold
Stats
HP
5,253~7,588
Defense
1199
Experience
61,253
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Cold | 65% | 30~60 | 3.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 10% |
| Magic | 0% |
| Fire | 25% |
| Lightning | 33% |
| Cold | 160% ✕ |
| Poison | 20% |
Combat Properties
Drain Eff.
100%
Chill Eff.
-33%
Speed
6
Block
24%
Critical
5%
Minions
Zealot2~4
Skills
HealLv3LightningLv1TeleportLv1BlizzardLv1
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC75 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC75 | TC85 |
| Desecrated Unique | TC75 | TC85 |
| Herald | TC75 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (2)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 82→96(base)Champ 98 / Unique 99
| Base (Lv82) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 5,253~7,588 | 6,702~9,681 | +28% |
| Defense | 1,199 | 1,384 | +15% |
| Experience | 61,253 | 85,987 | +40% |
Terror Zones:
Lower KurastAct 3TravincalAct 3