Back to Monsters

Horadrim Ancient
RegularHoradrim Ancient
UndeadAct 3
Players1
Monster Level: 84
Immunities
✨ Magic
Stats
HP
10,314~12,741
Defense
1961
Experience
149,508
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Poison | 30% | 33~33 | 60.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 33% |
| Magic | 100% ✕ |
| Fire | 50% |
| Lightning | 50% |
| Cold | 50% |
| Poison | 50% |
Combat Properties
Drain Eff.
33%
Chill Eff.
-25%
Speed
4
Block
33%
Critical
5%
Minions
Horror2~8
Skills
ResurrectLv1BestowLv1Unholy BoltLv4
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC75 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC75 | TC85 |
| Desecrated Unique | TC75 | TC85 |
| Herald | TC75 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 84→96(base)Champ 98 / Unique 99
| Base (Lv84) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 10,314~12,741 | 12,660~15,639 | +23% |
| Defense | 1,961 | 2,214 | +13% |
| Experience | 149,508 | 198,432 | +33% |
Terror Zones:
Kurast SewersAct 3