Back to Monsters

Horadrim Ancient
RegularHoradrim Ancient
UndeadAct 5
Players1
Monster Level: 85
Immunities
✨ Magic
Stats
HP
10,509~12,982
Defense
1981
Experience
153,585
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Poison | 30% | 120~150 | 60.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 33% |
| Magic | 100% ✕ |
| Fire | 50% |
| Lightning | 50% |
| Cold | 50% |
| Poison | 25% |
Combat Properties
Drain Eff.
33%
Chill Eff.
-33%
Speed
5
Block
39%
Critical
5%
Skills
ResurrectLv1BestowLv1Enhanced Unholy BoltLv1
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC83 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC83 | TC85 |
| Desecrated Unique | TC83 | TC85 |
| Herald | TC93 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 85→96(base)Champ 98 / Unique 99
| Base (Lv85) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 10,509~12,982 | 12,659~15,638 | +20% |
| Defense | 1,981 | 2,214 | +12% |
| Experience | 153,585 | 198,432 | +29% |
Terror Zones:
Worldstone KeepAct 5