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Invader
RegularInvader
HumanAct 5
Players1
Monster Level: 82
Immunities
❄️ Cold
Stats
HP
7,004~8,756
Defense
1598
Experience
56,542
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Cold | 100% | 100~130 | 10.0s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 35% |
| Magic | 0% |
| Fire | 50% |
| Lightning | 50% |
| Cold | 160% ✕ |
| Poison | 25% |
Combat Properties
Drain Eff.
66%
Chill Eff.
-40%
Speed
15
Block
35%
Critical
5%
Skills
Fire HitLv9
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC83 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC83 | TC85 |
| Desecrated Unique | TC83 | TC85 |
| Herald | TC93 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 82→96(base)Champ 98 / Unique 99
| Base (Lv82) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 7,004~8,756 | 8,936~11,171 | +28% |
| Defense | 1,598 | 1,845 | +15% |
| Experience | 56,542 | 79,373 | +40% |
Terror Zones:
Worldstone KeepAct 5