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Oblivion Knight
RegularOblivion Knight
Act 4
Players1
Monster Level: 85
Immunities
❄️ Cold
Stats
HP
7,418~9,273
Defense
1899
Experience
107,510
Resistances
| Element | Resistance |
|---|---|
| Physical | 33% |
| Magic | 25% |
| Fire | 60% |
| Lightning | 60% |
| Cold | 180% ✕ |
| Poison | 75% |
Combat Properties
Drain Eff.
33%
Chill Eff.
-25%
Speed
8
Block
29%
Critical
5%
Minions
Doom Knight2~4
Skills
MissileLv3Bone ArmorLv6Bone SpiritLv2DecrepifyLv3BestowLv2CurseLv3
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC80 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC80 | TC85 |
| Desecrated Unique | TC80 | TC85 |
| Herald | TC84 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 85→96(base)Champ 98 / Unique 99
| Base (Lv85) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 7,418~9,273 | 8,936~11,171 | +20% |
| Defense | 1,899 | 2,122 | +12% |
| Experience | 107,510 | 138,903 | +29% |
Terror Zones:
The Chaos SanctuaryAct 4