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Sand Raider
RegularSand Raider
HumanAct 2
Players1
Monster Level: 74
Immunities
🔥 Fire
Stats
HP
6,638~8,851
Defense
1604
Experience
47,120
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Fire | 100% | 140~180 | - |
Resistances
| Element | Resistance |
|---|---|
| Physical | 25% |
| Magic | 0% |
| Fire | 100% ✕ |
| Lightning | 50% |
| Cold | 0% |
| Poison | 33% |
Combat Properties
Drain Eff.
66%
Chill Eff.
-40%
Speed
5
Block
25%
Critical
5%
Skills
Fire HitLv1
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC69 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC69 | TC85 |
| Desecrated Unique | TC69 | TC85 |
| Herald | TC70 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 74→96(base)Champ 98 / Unique 99
| Base (Lv74) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 6,638~8,851 | 10,054~13,405 | +51% |
| Defense | 1,604 | 2,030 | +27% |
| Experience | 47,120 | 85,988 | +82% |
Terror Zones:
Lut Gholein SewersAct 2