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Spike Fiend
RegularSpike Fiend
AnimalAct 5
Players1
Monster Level: 80
Immunities
❄️ Cold
Stats
HP
5,046~6,728
Defense
1250
Experience
31,080
Elemental Attack
| Element | Chance | Damage | Duration |
|---|---|---|---|
| Poison | 15% | 30~30 | 2.6s |
Resistances
| Element | Resistance |
|---|---|
| Physical | 33% |
| Magic | 0% |
| Fire | 25% |
| Lightning | 50% |
| Cold | 100% ✕ |
| Poison | 33% |
Combat Properties
Drain Eff.
100%
Chill Eff.
-33%
Speed
6
Block
3%
Critical
5%
Treasure Class (TC)
Determines the item tier that can drop. Higher = better items.
| Variant | Base TC | Terror Zone TC |
|---|---|---|
| Regular | TC60 | TC85 |
| Champion | TC81 | TC85 |
| Unique | TC81 | TC85 |
| Terror Zone only | ||
| Desecrated Champ | TC81 | TC85 |
| Desecrated Unique | TC81 | TC85 |
| Herald | TC90 | TC96 |
Terror Zone TC is based on a Lv99 character. Varies by character level.
Spawn Areas (1)
Terror Zone Monster Scaling(Lv99 char)
Monster level increases in Terror Zones, scaling HP, defense, and XP.
Level: 80→96(base)Champ 98 / Unique 99
| Base (Lv80) | Terror (Lv96) | Change | |
|---|---|---|---|
| HP | 5,046~6,728 | 6,702~8,936 | +33% |
| Defense | 1,250 | 1,476 | +18% |
| Experience | 31,080 | 46,301 | +49% |
Terror Zones:
Frozen TundraAct 5